Genesis

The Genesis was a 29th century Federation timeship operated by Starfleet. The ship was given to Adam Soong by Temporal Integrity Commission.

Propulsion systems
The ship featured retractable warp nacelles and retractable impulse thrusters that greatly increased the vessel's impulse speed when deployed. Additionally, the ship's propulsion systems and hull integrity allowed the vessel to operate under water.

Tactical systems
The ship featured phasers, phaser emitters, magnetometric guided charges, missiles and photon torpedoes. The ship was designed to utilize ablative generators, subspace field, electromagnetic field, multi-regenerative security fields, cloaking device and regeneration.

Artificial intelligence
Jeeves was the artificial intelligence computer with a personality of the ship.

Cockpit
The cockpit that managed a variety of instruments that controlled the ship's computer systems, engineering functions, environmental control, life support control, flight control operations, TCARS navigation console, directional unit, automatic drift control, autopilot, internal systems control, communications, sensors, temporal sensors, propulsion systems, scientific activity, library computer, gravity control, damage control, weapons status monitoring, security, tactical data, phasers, torpedoes and shields. It also had a computerized transparent window-viewscreen.

Engineering
The engineering was where the ship's main power systems were controlled. The life support system, auxiliary control center and computer core were also located in the engineering.

Sickbay
The sickbay or medical bay, is equipped with two biobeds with biofunction monitors covered by an overhead sensor cluster. The sickbay is also equipped with storage, various control panels and a 3-D printer-like device that can construct new limbs. The beds can be isolated by a force field and also keep passengers in stasis for extended periods of time.

Temporal Transporter Room
The temporal transporter room consisted of an open semicircular transporter chamber facing the entrance door, which was next to the transporter console that manually controlled the functions of the temporal transporter and its maintenance that transport lifeforms and small, inanimate objects through space and time.

Quarters
The quarters composed of two or more areas, featuring a bed, holographic projectors capable of producing a "mirror" image, a holo-communicator, bathrooms with a toilet, a sink and a sonic shower, and a replicator that could create clothing, weapons and future items like ingestable translators, as well as foods and drinks. The clothing were made of future materials, so as not to be uncomfortable.

Lounge
The ship had a lounge that contained a table with at least six chairs, a leather couch, a snooker table, a television with a game console and a bar with two replicator terminals behind the bar.

Storerooms
The storerooms contained various items included comic books, magazines, props, costumes, apparel, tools. samples of compounds, numerous energy weapons, blaster pistols and rifles of varying configurations.