Photon Torpedo (24th Century)

In the mid-24th Century (2364) Starfleet was still outfitting their starships with photon torpedoes as a warp-speed weapon. Due to the limitations of lightspeed, phasers were nearly useless if both ships were traveling at warp during combat. A photon torpedo was launched at warp speed, and each weapon was equipped with warp field sustainer coils, for a maximum range of 3,500,000 km from launch. The warhead was a matter/anti-matter type, and explosion yield was determined prior to launch by the ship's tactical officer on the bridge. Standard load was 1.25kg of matter and anti-matter, which were mixed and thus exploded.

Note: The USS Enterprise 1701-D carried Type-5 Photon Torpedoes; The USS  Voyager, USS Twilight, USS Equinox, and other ships carry the Type-6, which has a slightly higher yield explosion.

Photon Type: Type-5, Mark XXV photon torpedo, capable of pattern firing (sierra, etc.) as well as independent launch. Each has independent targeting packages once launched from the starship, with detonation on contact unless otherwise directed by the ship. The warhead is a controlled matter/anti-matter explosion yielding 18.5 Isotons and a maximum rated yield of 20 isotons. (LUG Game Stats: Type V Photon Torpedo Damage is 20.)

 

Photon Type: Type-6, Mark-XXV photon torpedo, capable of pattern firing

(sierra, etc.) as well as independent launch. Each has independent targeting once launched from the ship, with detonation on contact unless otherwise directed by the Twilight. The warhead is a controlled matter/antimatter explosion yielding 18.5 Isotons and a maximum rated yield of 25 Isotons. (LUG Game Stats: Type VI Photon Torpedo Damage is 21, not 20.)

 

Last Unicorn Games Photon Torpedo specs: 

 

Range: 10/200,000/750,000/2,000,000

Accuracy: 4/5/7/10

Damage: 20 (Set for maximum yield of 18.5 isotons)

Power: [5] (per Tube)

Weapon Skill: 5